Crowd Simulation Using GANimator
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Updated
May 20, 2023 - Python
Crowd Simulation Using GANimator
MotionDiffuseDCT: Investigating Dynamical Representations for Human Motion Generation
An open-source Python library designed for controlling an articulated robotic arm from ABB through Externally Guided Motion (EGM).
This is the the Motion Manager. This software is meant to contain several movement planners, a movement learner and a movement controller. The communication is managed by ROS and for this reason it is meant as a ROS package. Still work in progress ...
Pytorch implementation of Stable Vector Fields on Lie Groups through Diffeomorphism
Code & demo for the animation of still facial landmarks from an initial pose.
Official implementation of ICCV 2023 Oral Paper "Role-Aware Interaction Generation from Textual Description"
[ECCV 2024] Official PyTorch implement of paper "ParCo: Part-Coordinating Text-to-Motion Synthesis": http://arxiv.org/abs/2403.18512
[CVPRW 2024] Official Implementation of "in2IN: Leveraging individual Information to Generate Human INteractions".
📖 Paper: Robust Motion In-betweening 🏃
[ECCV 2022] SAGA: Stochastic Whole-Body Grasping with Contact
Official implementation of CVPR24 highlight paper "Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance"
[CVPR 2022] OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interaction
🎶 Music-Driven Conducting Motion Generation (IEEE ICME'21 Best Demo)
Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation"
Official implementation of "TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts (ECCV2022)"
motion_generate_tools is a Blender addon for generate motion using MDM: Human Motion Diffusion Model.
[NeurIPS 2023] Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphs
Official implementation of the NeurIPS22 paper "HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes"
🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃
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