opencl
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Project for Multicore Programming class. Flocks of boids were simulated and displayed using OpenGL. Each boid's position, velocity, and separation from other boid's were computed as individual threads. OpenCl and Intel TBB frameworks were used for this iteration
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Feb 1, 2018 - C++
Learning OpenCL by completing tutorials
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May 4, 2019 - C++
Mirror for RFPKOG
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Apr 8, 2021 - C++
Pixel-wise depth image averaging with OpenCL for ROS1
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Feb 16, 2024 - C++
EasyCL - OpenCL wrapper for easy GPGPU computing
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Jun 24, 2017 - C++
Explore OpenCL via examples of increasing complexity!
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Oct 2, 2017 - C++
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
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Jun 22, 2018 - C++
The C++/OepnCL implementation of the paper "Ray tracing API integration for OpenGL applications"
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Sep 23, 2021 - C++
This CMake-based project contains some wrappers around the OpenCL functions I use frequently. The wrappers are mainly concerned with throwing an exception with meaningful error messages in case of errors or ensuring that the target devices are always shut down properly and all alocated ressources are released.
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Mar 25, 2023 - C++
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