PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
android
java
opengl
graphics
brdf
microfacet
opengl-es
jogl
opengl-shading-language
opengl-framework
physically-based-rendering
cook-torrance
normal-mapping
pbr-shading
gltf2
gltf-viewer
gltf2-loader
fresnel-equations
gltf-l
physically-based-shading
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Updated
May 20, 2022 - Java