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🐍🍎 This repository contains a JavaScript implementation of a Breadth-First Search (BFS) based pathfinding algorithm for the classic Snake game. The script automatically plays the game, guiding the snake towards the food while avoiding collisions with its own body and the walls.
This is a visualizer that finds the shortest path from a source to a destination, built using HTML, CSS, JavaScript, React.js, and data structures and algorithms (DSA). Here Dijkstra's algorithm is used to find the shortest path. This is the same type of technology used by google maps
This project is a visual representation of Dijkstra's algorithm that enables users to observe its step-by-step operation and experiment with different graphs and obstacles.
A visualizer to visualize path fining algorithms like A* and Dijkstra, and the maze generating algorithms like Prim's and Kruskal's. This visualizer is created by react.js.