You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This Java-based GUI program lets users generate and solve mazes. It employs the Depth-First Search (DFS) algorithm for maze generation and A* algorithm with Manhattan distance heuristic for solving. The program provides a visual representation of the maze, allowing users to visualize the process of maze creation and solving.
A project about A* and JPS pathfinding algorithms for the course: Aineopintojen harjoitustyö: Tietorakenteet ja Algoritmit, held by University of Helsinki.
A Java desktop application that demonstrates the A* pathfinding algorithm. The user can draw the terrain, set a start and end point, and the program will visually show the pathfinding process and move the sprite from start to end point.