PhotonRaiseEvent reffered to https://qiita.com/nekomimi-daimao/items/b83701e6aa04bca3d87f
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Updated
Mar 12, 2020 - C#
PhotonRaiseEvent reffered to https://qiita.com/nekomimi-daimao/items/b83701e6aa04bca3d87f
Secure Multiplayer Game with Encrypted Database Communication and Login Authentication using Unity Game Engine
Squadro game Sorbonne University project
Astral WarZone is my first multiplayer project . I used Photon as an multiplayer framework on unity. In this project I learned to handle logic over Network. This project was very different from any other projects and I enjoyed each and every part of it.
A Unity game featuring a screen where you can view or toss 3D coins. There are six unique rotating coins, each with different faces, delivering random results upon each toss. Real-time multiplayer functionality allows the first player to toss the coins while others can observe the action as it unfolds.
Simple PHP tools to speed up creating web APIs for your projects.
Test for PUN1 and PUN2 under load, checking photon capabilities/traffic consumption, comparing PUN1 vs PUN2. This is NOT a plugin to measure your project data. But you can mod. and use it.
Portal-Clone with online co-op and time manipulation
A multiplayer 2D game based on stealth and survival using Photon Unity Networking and Unity3D.
Created by following the Photon Unity Networking (PUN) Basics Tutorial
Multiplayer FPS with host-system. Photon PUN • Unity • C#
Multiplayer Super TicTacToe using Photon Unity Networking
First conception and development of a multiplayer game on "mystery" theme with Unity
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