The tool has a simple and intuitive GUI interface and designs around to make it easier for users to upload the configuration files to the PlayFab to setup your new title.
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Updated
Jan 16, 2019 - C#
The tool has a simple and intuitive GUI interface and designs around to make it easier for users to upload the configuration files to the PlayFab to setup your new title.
A virtual "scavenger hunt" game for mobile devices using Unity, Azure, and PlayFab
The 3rd Party Library for Unity is an cross platform project that allows game developers to integrate Services like Authentication, Leaderboard, Achievement, Cloud Saving, Game Invitation, Dynamic Links, Game Sharing, Push Notifications and also Ads Services like Google Admob and Unity Ads to their Unity Projects.
An endless runner game made with Unity
A Sample on how to build an Azure Functions handler for PlayFab EventStream events.
Wraps the PlayFab admin API to return tasks (Consider using PlayFab C# SDK instead of this solution)
Abandoned. Client-side code for game built in Unity built with Playfab. Old poorly designed code that should not even have a repo, but it example of progress.
Abandoned. Server-side code for Unity Engine game. Do not use since this was created before knowing standard practice of not decoding encrpyed passwords.
Demostrate the right way to implement the AF based cloudscript
Proof of concept to track PlayFab logins for monthly rewards
An Azure PlayFab Match History reference implementation.
LockDawn: An Android-Based 3D Adventure Game In Understanding The Importance Of Safety Protocols For The COVID-19 Pandemic
Reverse proxy sample project to enable web socket connections over https to PlayFab hosted game servers.
A Game server template with realtime caps, playfab and chat system integration
Add a description, image, and links to the playfab topic page so that developers can more easily learn about it.
To associate your repository with the playfab topic, visit your repo's landing page and select "manage topics."