Fast Vertex Enumeration for 3D Polytopes
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Updated
Mar 11, 2022 - C++
Fast Vertex Enumeration for 3D Polytopes
Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
Computing gravity and gravity gradient tensor of polyhedrons with polynomial density constrasts (up to cubic order)
This library computes a Contact Wrench Cone using polyhedral presentation.
Code of my qualification and PhD works: reconstruction and correction of 3D polyhedra from shadow contours
A C++ vector library made for demonstration purpose.
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