PyMO AVG Game Engine implemention in C.
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Updated
May 3, 2024 - C
PyMO AVG Game Engine implemention in C.
C17-based extended standard library, cross-language type system, and unit testing framework targeting Sega Dreamcast, Sony PSP and PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita
Shockolate - Same great System Shock, new great taste.
A PS Vita plugin that takes a screenshot when you get a trophy.
A basic PS VITA homebrew application that sorts the application database in your LiveArea.
Doom RPG for PlayStation Vita
Homebrew to sync savefiles with your drive.
An application to set your vita volume level without using the buttons (if they happen to be broken like mine are)
Open source homebrew version of Tetris for Playstation Vita using vitaGL for 3D graphics
Simple Directmedia Layer, 1.2 branch ... ***DEPRECATED***, please use https://github.com/libsdl-org/SDL for new projects!
A dungeon crawler RPG for homebrew-enabled Playstation Vita consoles
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