Scriptable Lua and Radiance-based lighting calculation engine
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Updated
Mar 19, 2019 - C++
Scriptable Lua and Radiance-based lighting calculation engine
Daylight factor recipe for Pollination
A new method to estimate Kd under heterogeneous ice surface in the Arctic
Radiance Synthetic Imaging System workflow task front end.
Pollination recipe to calculate annual radiation based on Tregenza/Reinhart sky subdevisions
Three phase daylight simulation recipe for Pollination
Calculate the number of hours of direct sunlight received by a grid of sensors during the year.
Process maps of artificial night sky radiance with .kmz extension
Annual daylight simulation recipe for Pollination
💐 🐝 ⚡ The honeybee-radiance plugin adds daylight simulation functions to Pollination
Generate 3D triangulated mesh of an arbitrary prism with caps
A grasshopper script used to simulate daylighting in buildings, at Tegnestuen Vandkunsten.
Annual Radiance HDR image renderings and analysis
Calibrated datasets to analyze the radiance for each band for Sentinel 3, with image manifests from CODA
Your 2020 3D happy place for online browsing of building data files
Rendering, Animating and Meshing Actors with NeRF
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