Successor of picogen. Its name shall indicate excitement, genesis, and that it shall excite a genesis, d'oh. And it has so far only 6 search results on some web-search.
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Updated
Oct 9, 2013 - C++
Successor of picogen. Its name shall indicate excitement, genesis, and that it shall excite a genesis, d'oh. And it has so far only 6 search results on some web-search.
Ray tracing / Line intersection formulas for various 2d and 3d objects
Understanding the Efficiency of Ray Traversal on GPUs
Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]
Illumination registration, surface estimation, and physically-based image relighting
metatrace is a C++ Compile Time, Whitted Style Ray Tracer, utilizing classic C++98/03 style metaprogramming. All the Ray Tracing is done during compilation.
This C++ implementation renders multiple implicitly defined spheres under multiple light sources using Bling Phong Model. It also considers the hard and soft shadows as well as mirroring and refraction of light rays that generate different visual effects
Support software to build my robot toy using android (kotlin) and arduino (c++)
A Parallel Auto-rigger that takes in minimal user specification and input
Homework for Parallel Computing: Simple ray tracing in CUDA & C++11
Course: Fundamentals of Computer Graphics, Image Processing, and Vision (Assignment #2)
A ShaderToy's Demo by Inigo Quilez in a single main.c file
A pure C ray tracer
Create light sources and setup lenses and watch ray tracing happen real time! Intended for educational purposes only.
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