Ray tracing / Line intersection formulas for various 2d and 3d objects
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README.rst

Line-Intersection formulae

Ray Tracing / Line intersection formulas between lines and various 2d and 3d objects are automatically derived using the computer-algebra system sympy.

See the collection here: https://johannesbuchner.github.io/intersection/

Send me a push request or email if you would like something added!