Uses Phong illumination
-
Updated
Dec 28, 2017 - C++
Uses Phong illumination
C++ multi-threaded raytracer experiment with anti aliasing, motion blur, depth of field and other features
Learning about raytracing, 3D objects, and physics simulations from the groundup.
Rayray is a baby ray tracer written in C++.
Yet Another Ray Tracer - Incredibly trivial multi-thread ray-tracer written in plain, understandable C++
After years of struggling with Blender I took the matters into my own hands
A minimal Ray-Tracer written in C++. Renders triangulated OBJ models as TGA images. The only library dependency is GLM.
🦜 A full raytracer created in C++ using OpenGL and Tucano.
A ray tracing engine developed with C++. This project was created as an exercise for the Computer Graphics 1, 2021 class of Saarland University.
Developing a raytracer from scratch for a school project.
ray tracing engine
SSE/AVX accelerated implementation of recursive raytracing (a.k.a. Whitted Raytracing). Creative commons CC-BY-NC-SA licensed
ayaka is a software renderer project.
Add a description, image, and links to the raytracer topic page so that developers can more easily learn about it.
To associate your repository with the raytracer topic, visit your repo's landing page and select "manage topics."