A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
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Updated
May 27, 2024 - C#
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Real-time indirect diffuse illuminaton using screen-space information for Unity.
A testbed project for Unity real-time ray tracing features
A Community Guide to getting all your Accessories, Games, Emulators, and Gaming Tips for your Asus ROG Ally Gaming Handheld.
⚪ Experimental ✨ 2D Raytracing for Unity Urp
Experimental MMD renderer using DX12 and DXR.
A path tracing demo using hardware accelerated ray tracing in Unity
C# OpenGL Path Tracer, Real-Time GPU accelerated
Vultaik Cross-Platform Rendering
Raytracing by compute shader in unity
DirectX Raytracing Tutorials in CSharp
Unity Compute Shader Realtime Ray Tracing
4DViews volumetric video with Unity DXR realtime ray tracing
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
🎮 A collection of game development algorithms and techniques
Overridden maps pack for better external raytrace
A cross-platform framework for rendering algorithm research. Written in C#.
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