std::tuple like methods for user defined types without any macro or boilerplate code
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Updated
Jul 20, 2024 - C++
std::tuple like methods for user defined types without any macro or boilerplate code
Compile time struct Reflections
A hobby Blinn-Phong shaded ray-tracer written in C++
A very simple 3D maze game with ray tracing in C++.
Bachelor Research (Thesis) | C++ Qt implementation of edge detection algorithms.
A more advanced Ray Tracer with pbr shading, bsdf, anti-aliasing and much more !
A rendering project using the Vulkan API. Will eventually feature raytraced soft shadows, raytraced reflections, and raytraced ambient occlusion.
A multi-threaded C++ path tracer that runs on the CPU, and outputs an image.
A C++ program that will create 3D renders using the well-known raytracing algorithm technique.
C++ 3D Ray Tracer: Spheres and Triangles
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