C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
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Updated
May 23, 2023 - C++
C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
This C++ implementation renders multiple implicitly defined spheres under multiple light sources using Bling Phong Model. It also considers the hard and soft shadows as well as mirroring and refraction of light rays that generate different visual effects
A multi-threaded C++ path tracer that runs on the CPU, and outputs an image.
A hobby Blinn-Phong shaded ray-tracer written in C++
🌊 Nereus: A modern C++ OpenGL rendering engine for rendering realistic oceans in real-time. Looking at wave simulation techniques and water illumination models. Third-year dissertation project for the University of Cambridge Computer Science Tripos.
C++ Raytracer
Yet another ray tracer based on Blinn-Phong reflection model.
Raytracer made from sctratch with basic compatibility for .obj | School Project
Ray Marching on perlin noise 4D
path tracing in n dimensions for C++
Simple Path Tracing Renderer in C++
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
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