Visual hierarchy editor based on a circular treemap chart with real-time packing using a rigid body physics engine. (nested circles, python, pyqt, qt, pyqt5, box2d, pybox2d)
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Updated
Apr 27, 2023 - Python
Visual hierarchy editor based on a circular treemap chart with real-time packing using a rigid body physics engine. (nested circles, python, pyqt, qt, pyqt5, box2d, pybox2d)
Demos for collition simulation in python with pygame
Smashing: a rigid body destruction addon for Blender
2D physics engine from scratch. Pygame is used only for graphics & sounds. All the interactions are implemented as applying certain force to a body. Can be used to model celestial mechanics.
Cython based Python Bindings for Bullet Physics Library (forked from https://launchpad.net/pybullet)
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