Easily change Rocket League's resolution to work with dual-monitor split screen
-
Updated
Jan 6, 2018 - C#
Rocket is a web framework for Rust that makes it simple to write fast, secure web applications without sacrificing flexibility, usability, or type safety.
Easily change Rocket League's resolution to work with dual-monitor split screen
Personal projects outside of class; Self-driven learning
Unity game demo based on course https://www.udemy.com/course/unitycourse2/ section 3
Celestial bodies, solar system, rocket with UNITY3D
Hobby Projects Implemented to Learn and Explore New Stuff
A 2D arcade game. Player controls a rocket to get to Earth. However, there are dangerous meteors on the way. Each level is unpredictable and extremly hard.
A simple library that will help determine if rockets can land on a platform or not.
Broadcast users connections and disconnections to the global chat
Compile against RocketMod 4.9.3.0. This plugin was inspired by Saturn__V's old plugin that gave permissions groups based on roles. It has been built from scratch and includes new features like wiping permissions when a player changes teams and the ability to have any number of teams.
Created by Sergio Benitez
Released 2016