A straightforward, nimble ECS for Python
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Updated
Jun 25, 2022 - Python
A straightforward, nimble ECS for Python
Softly Into the Night: sci-fi survival/dystopian Rogue-like, built using Python 3, tcod, and esper. ASCII UI, versatile Entity Component System, turn-based, procedurally-generated. In development by Jane Wharton.
A roguelike that emulates the old-school 1980's type roguelikes, using only the Python Standard Library
A philosophy-inspired roguelike with Dijkstra-Maps and Unique Mechanics!
A partially complete traditional roguelike engine.
/r/roguelikedev Does a roguelike in 2018
2d turn-based roguelike with a focus on magical combat, procedural generation, and tactics
Traditional ASCII roguelike developed in Python3
My attempt at following roguetutorials.com's rogue tutorial
An ASCII roguelike project written in Python.
Yet Another Unnamed Diablo Inspired Roguelike
Game made for r/roguelikedev summer code-along
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