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runge-kutta-methods

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N-body space simulator that uses the Runge-Kutta 4 numerical integration method to solve two first order differential equations derived from the second order differential equation that governs the motion of an orbiting celestial. Also has preset demos for two-body and three-body circular orbits which use parametric equations. Uses the SFML (Simp…

  • Updated Jun 2, 2017
  • C++

Algorithms of computational math: Legendre polynomial; Gauss method; Cholesky method; Method of Squares; Newton interpolation; Inverse Gauss method; Interpolation by cubic splines; Gauss Zeidel method; Jacobi method; Eigenvalues; Euler method; Left/Right rectangle method; Simpson method; The method of dividing a segment in half; Newton's method;

  • Updated Feb 13, 2023
  • C++

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