Principles of Computer Graphics exercises (2020/2021)
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Updated
Apr 27, 2022 - Java
Principles of Computer Graphics exercises (2020/2021)
A java program implemented modern OpenGL (OpenGL 3.x) to render a scene. Scene graphs are employed in the modelling process, and animation controls are built for a hierarchical model.
Pure java scene-graph based multi-purpose render engine (2d, 3d, apps)
Processing library for the creation of interactive scenes
This video game (inspired by the arcade hit Breakout!) is written in Java/JOGL implements various design decisions; shadows, scene graphs, collision detection, and particle physics.
An Open Inventor Java port based on JOGL (MeVisLab version)
An Open Inventor Java port based on LWJGL 3 (MeVisLab version with bits of Coin3D)
An SWT/LWJGL based viewer for JSceneGraphLWJGL, a java port of MeVisLab "SoQtMeVis"
Et par små applikationer lavet med JavaFX 2.0 ud fra MVC-princippet.
jTerrain is a java port of SoTerrain, from Radek Barton
An SWT/JOGL based Viewer for JSceneGraph, a java port of MeVisLab "SoQtMeVis"
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