A game engine with scene graph using OpenGL 3.3 core profile with LWJGL
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Updated
May 30, 2024 - Java
A game engine with scene graph using OpenGL 3.3 core profile with LWJGL
A java scene graph based on Vulkan library, with LWJGL
An open-source 3D graphics engine written in Java using LWJGL3.
Koin3D, a java port of Coin3D with LWJGL
A rendering and interaction Processing library
A java program implemented modern OpenGL (OpenGL 3.x) to render a scene. Scene graphs are employed in the modelling process, and animation controls are built for a hierarchical model.
An Open Inventor Java port based on JOGL (MeVisLab version)
An Open Inventor Java port based on LWJGL 3 (MeVisLab version with bits of Coin3D)
An SWT/LWJGL based viewer for JSceneGraphLWJGL, a java port of MeVisLab "SoQtMeVis"
jTerrain is a java port of SoTerrain, from Radek Barton
An SWT/JOGL based Viewer for JSceneGraph, a java port of MeVisLab "SoQtMeVis"
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