Core ScriptableObject architecture for building Unity games (Android & iOS)
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Updated
Sep 25, 2024 - C#
Core ScriptableObject architecture for building Unity games (Android & iOS)
An input-agnostic code generator written in .Net Core / Standard.
Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.
An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.
Un Civilisation Survival sur Unity
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