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124 public repositories
matching this topic...
Raymarching x Rigidbody interaction example.
Updated
Mar 20, 2016
GLSL
Simple Screen Space Reflection Implementation.
Updated
Apr 10, 2016
GLSL
Worley noise implementation for WebGL shaders
GPU Particles w/ Screen Space Collision Example.
Unity3D Raymarching Simple Implementation.
Updated
Sep 26, 2016
GLSL
Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.
Updated
Sep 29, 2016
GLSL
Improved glitch shader for sprites
Updated
Jan 17, 2017
GLSL
COMP4501 Assignment 2 - A custom shader in Unity that implements a physically-based rendering model.
Updated
Feb 26, 2017
GLSL
My Unity Shader Notebook.
A shader to create cool transition effects in unity
Updated
Mar 28, 2017
GLSL
Unity Shader for mesh rendering in lowpoly style
Updated
Apr 20, 2017
GLSL
These are Shader(GLSL) Sketches.
Updated
Jun 19, 2017
GLSL
GLSL video and image filters for JRubyArt
Updated
Sep 30, 2017
GLSL
Sapphire shaders for Minecraft: Java Edition, using Optifine. Successor to Serenity.
Updated
Oct 19, 2017
GLSL
Unity Raymarching Examples
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Updated
Mar 27, 2018
GLSL
Bokeh-esque particle depth of field in Godot 3.0
Updated
Apr 25, 2018
GLSL
A Diffuse and A Phong Shader to complete my collection of hand made shaders :D
Updated
Jun 15, 2018
GLSL
Realtime raytracer using GLSL fragment shader
Updated
Jun 25, 2018
GLSL
Super Game Boy-style palette swap system
Updated
Aug 22, 2018
GLSL
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