A collection of Unity utilities and useful scripts.
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Updated
Jun 17, 2024 - C#
A collection of Unity utilities and useful scripts.
Real time 3D simulation of boids with graphics, created as a first Unity project for fun and learning.
A simple fullscreen shader. Supports height fog and procedural sun.
A simple fullscreen shader. Supports vignette, distortion and chromatic aberration.
Use ShaderGraph as a texture creation tool!
Visual node-based shader editor for Unity
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
PSX retro graphics plugin for URP with Shadergraph in Unity
A shader for Unity URP that computes the wave equation
Durka is a Unity game featuring a procedural 3D dungeon generation system inspired by this 3D Dungeon Generation video. Please note that the project is still in its early stages.
An open source pomodoro timer app created in Unity 🍅
URP shader for Unity that shows a cross section of an object using clipping plane
A showcase of various Unity 3D effects and shaders I developed for a collection of multi-media artworks titled "Space and Bodies"
Open-source node-based tool for developing branching conversation trees
Unityバイブル R5夏号のSECTION01「Shader Graphの基本操作から発展的なテクニックまで」のサンプルプロジェクト
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
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