shaders
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Experimental PBR shaders for Strike Fighters 2
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Nov 23, 2021 - HLSL
A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
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Jan 13, 2022 - HLSL
Shader programming practice sample.
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Jan 28, 2022 - HLSL
Shader written for MMD to replicate the visual style of Genshin Impact
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Mar 1, 2022 - HLSL
Rinrin Shaders are made with self satisfaction. Based on Rinrin's distorted perspectives .
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Mar 11, 2022 - HLSL
(DLAA) Directionally Localized antiAliasing
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Apr 13, 2022 - HLSL
Dissolve effect by camera distance in Unity. Works with URP.
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Apr 18, 2022 - HLSL
The BlackBodyRadiation function approximates luminance and chromaticity of a black body radiation emitted at the given temperature. Approximation errors are not provided, so this function should not be used where computational accuracy is critical! Instead, the primary purpose of this function is to render a black body surface in real time, whic…
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Apr 21, 2022 - HLSL
Fast Procedural Ocean Shader for Unity. Ported from afl_ext's Shadertoy. 👉 https://www.shadertoy.com/view/MdXyzX
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Apr 29, 2022 - HLSL
OBS Shaderfilter is a plugin for the popular OBS Studio broadcasting software that provides a filter for using custom shaders to create visual effects on sources.
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Sep 2, 2022 - HLSL
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