A Java 3D Game Engine built from scratch using LWJGL (OpenGL)
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Updated
Mar 11, 2021 - Java
A Java 3D Game Engine built from scratch using LWJGL (OpenGL)
A demonstration of the VShade library, replacing Minecraft 1.7.10 loading screen with a real-time shader, serving as an API-use example.
Game of Flags
PGRF3-GLSL Samples to school needs.
A 2D game engine using JAVA and OpenGL
☕️ Collection of various utilities, classes and shaders for Java + OpenGL + GLSL development.
Terrain Generation using Blendmaps, Heightmaps, Textures, 3D OBJ models and Shaders in Java
A Java 3D game engine currently with rendering, model loading, and lighting capabilities.
Post-processing filters for JMonkey Game Engine
The demonstration of per-pixel lighting in 2d space using normal maps.
Lab solutions for Interactive Computer Graphics ("Interaktivna računalna grafika") course at FER 2019/20
A Pong game with 2 AI playing on a song (2018 / 2019)
An open-source 3D graphics engine written in Java using LWJGL3.
App for Telegram Chart Coding Competition (https://t.me/contest/59)
A demonstration of the Screen-space ambient occlusion technique in OpenGL.
A Simple Physics-ORienTed graphics engine based on OpenGL.
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