Performance of DSP-related code compared between C++ and C# .NET, and in Unity C# with and without IL2CPP translation
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Updated
Sep 8, 2018 - C#
Performance of DSP-related code compared between C++ and C# .NET, and in Unity C# with and without IL2CPP translation
Generates frames for a retro wave effect as seen on SNES and other 16 bit consoles using horizontal displacement. Written in C#.
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