Multiplayer GameServer For Unity5
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Updated
Jul 14, 2017 - C#
Multiplayer GameServer For Unity5
Event based Communnication Manger for SocketIO
Multi-threaded C# GUI app, satisfying the FULLY fair "Sleeping Barber Problem" for network lab, implementation with socket
High-Performance Socket.IO client in C#
C# implementation of Socket.IO protocol revision 4 client and server.
An experimental modern Socket.io client for .NET
This is the Socket.IO client for .NET, which is based on ClientWebSocket, provide a simple way to connect to the Socket.IO server. The target framework is .NET Standard 2.0
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