The Official Mixed Reality Framework for Unity
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Updated
Feb 12, 2023 - C#
The Official Mixed Reality Framework for Unity
UI elements and prototyping tools for hands
The Lumin platform components for the XRTK
HoloKit Co-located Multiplayer Boilerplates
Configured with URP, Input System, Shader Graph, Visual Scripting, XR Interaction Toolkit for mobile & HMD devices, etc
Unity SDK for the optical see-through mixed reality headset HoloKit X
Combines Magic Leap's Spacial Computing technologies with Intel's oneAPI, OpenVINO & Neural Compute Stick to provide real-time classification of Acute Lymphoblastic Leukemia Lymphoblasts in peripheral blood samples within a Mixed Reality environment.
My master's dissertation on adapting 2D applications for use with VR headsets
R Lab XR in Healthcare Unity Workshop
Codebase for Cuboid, XR (AR & VR) software for bringing spatial ideas into the real world. Built on top of Unity, written in C#
MR Application for HoloLens 2, able to capture frames and sent them to a server through WebSocket connection and Protobuf serialization, it also does Face Detection and Tracking (examples with OpenCV and based on data retrieved from server). Has embedded database and personalized interface (for fun).
Shared Experience sample app that uses a Wi-Fi Direct Service Discovery Android native Unity plug-in.
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