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A single player game in SpriteKit created completely programmatically without the use of .sks files and Xcode Scene Editor. Implemented continuous integration using Jenkins, Fastlane GitHub, and Unit Tests into one continuous integration system. So everything is automated from the first commit to the email notification at the end from Jenkins wh…
A Chinese Spring Festival-themed Match-3 game built with Swift, leveraging SpriteKit for game mechanics, SwiftUI for the UI, Swift Concurrency for enhanced performance, and SwiftData for model persistence.