The Cross Platform Game Engine
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Updated
Jul 13, 2023 - ActionScript
The Cross Platform Game Engine
User interface components for Starling Framework and Adobe AIR
Basic localization support for ActionScript apps
An example preloader for Starling Framework running in Adobe Flash Player in a web browser
Robotlegs 1.x ported to Starling
Fork of Monster Debugger client library with support for Starling Framework
Application that downloads the Feathers SDK (AS3/Starling) and all dependencies
Responsive/Flexible UI controls for Feathers-UI
Example Feathers application built with a Starling port of Robotlegs 1.x
Draw is a Starling powered Graphics implementation.
An Adobe AIR mobile app that uses the Firebase V3 API to save users to do's lists and manage their accounts.
An Adobe AIR mobile app that uses the Youtube V3 API, Foursquare API, Flickr API and RSS feeds.
An Adobe AIR mobile app that uses the Yelp Fusion & Firebase V3 API to create a small social network for pizza lovers.
Material design spinner for apps powered by Starling and Feathers
An Adobe AIR mobile app that makes extensive use of SQLite to search, filter and suggest names from tens of thousands of records.
An Adobe AIR mobile app that uses the Yelp V2 API, Geolocation, OpenStreetMaps and SQLite.
Actionscript 3 Flash tool to create particle effect files (.pex) compatible for use with Starling and Sparrow frameworks.
An Adobe AIR mobile app that uses the USDA Farmers Markets database, Google Directions API, OpenStreetMaps and the Geolocation API to find markets near users.
A simple batched tile map build using ActionScript 3, Starling. Uses TMX format to store the tilemap.
An Adobe AIR mobile app that uses the USGS API to list the most recent earthquakes worldwide.
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