Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
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Updated
Feb 6, 2024 - Java
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
An extensive steering behavior library in Java, Javascript, C#, C, and C++
genetic algorithm optimizing steering behavior and predator avoidance
Programming a AI to play and collect pearls in a diving game tournament
Steering behaviors for autonomous characters.
Summer project for the 2018-19 Computer Science MSc at the University of Birmingham (Cross-platform 2D Game in Java LibGDX)
Steering tasks (linear and circular) with rhytmical beeps
Java game which implements complex AI steering behaviours. Implemented from book: AI for Games by Ian Millington
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