Servomechanical capo system for Nerdy Gurdy - to be used with my rail system
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Updated
Dec 27, 2019 - C++
Servomechanical capo system for Nerdy Gurdy - to be used with my rail system
Simple loader for STL 3D model files
Minimalist software renderer for triangle meshes, targeted at STL models
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
This project provides a code for converting STL files into level set distributions stored in orthogonal grids. The level set distribution, calculated using Signed Distance Fields (SDF), represents the distance from a geometric surface. Useful for applications such as computational fluid dynamics (CFD) and computer-aided design (CAD).
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