Fast radial basis function interpolation for large scale data
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Updated
Jul 11, 2024 - C++
Fast radial basis function interpolation for large scale data
🍭 Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
C++ library for meshes and finite elements on manifolds
The project implements an interactive GUI for poly-line drawing and triangulation, as well as as rigid as possible deformation with some extensions.
Simple demo project shows off how to create and texture a mesh by revolving a bezier curve about the y-axis.
A freeform surface viewer based on Polyscope and geometry-central
Surface analysis using HC-SR04 ultrasonic sensors
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