[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
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Updated
Apr 3, 2024 - C++
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Polygonal Surface Reconstruction from Point Clouds
Massively Parallel Multiview Stereopsis by Surface Normal Diffusion
A command line tool to transform a DICOM volume into a 3d surface mesh (obj, stl or ply). Several mesh processing routines can be enabled, such as mesh reduction, smoothing or cleaning. Works on Linux, OSX and Windows.
Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Large-scale LoD2 Building Reconstruction from Airborne LiDAR Point Clouds
Fast and light-weight Marching Cubes library in C++ without any dependencies.
Fast radial basis function interpolation for large scale data
Marching cubes with and without color interpolation, and edge subsampling.
Implementation for the "Surface Reconstruction from 3D Line Segments" paper.
yak (yet another kinfu) is a library and ROS wrapper for Truncated Signed Distance Fields (TSDFs).
A public domain/MIT header-only marching cube implementation in C++ without anything fancy.
Code and datasets for TPAMI 2021 "SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces from RGB Images "
Surface Reconstruction
Hugues Hoppe surface reconstruction implementations for grad thesis
An implementation of the Crust algorithm
A fast surface reconstruction method from Hermite points
Tools for reconstructing, processing and evaluating surface meshes.
Undergrad project on Computational Geometry
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