Voxel rendering engine for master thesis (voxel skeletal animation)
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Updated
Mar 17, 2018 - C++
Voxel rendering engine for master thesis (voxel skeletal animation)
A SVO based SLAM implementation for stereo cameras
Modified version of rpg_svo(commit d616106 on May 9, 2017) which implement a Semi-direct Monocular Visual Odometry pipeline
Hardware accelerated voxel ray marching
This repository intends to enable autonomous drone delivery with the Intel Aero RTF drone and PX4 autopilot. The code can be executed both on the real drone or simulated on a PC using Gazebo. Its core is a robot operating system (ROS) node, which communicates with the PX4 autopilot through mavros. It uses SVO 2.0 for visual odometry, WhyCon for …
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
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