A simple way to pack and manage texture atlases for libGDX game framework.
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Updated
Dec 24, 2023 - Java
A simple way to pack and manage texture atlases for libGDX game framework.
2D Minecraft clone for Android using AndEngine and extensions: multiplayer on WiFi, physics simulation, texture packing.
Java executable to convert GdxTexturePacker .atlas file to .json file(compatibility with Phaser3)
texture Packer for Android
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