A c++ Godot engine module, to layer, pack, and merge textures at runtime.
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Updated
May 28, 2023 - C++
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
An advanced sprite sheet packer and sprite annotator.
An open source implementation of a texture bin packing algorithm. It's similar to texture tools like the TexturePacker.
Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.
a texture decompression C++-extension for Python
Highly configurable texture packer
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