A simple way to pack and manage texture atlases for libGDX game framework.
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Updated
Aug 9, 2024 - Java
A simple way to pack and manage texture atlases for libGDX game framework.
An advanced sprite sheet packer and sprite annotator.
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Graphically solve a texture packing problem with three approximate algorithms
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Simple fast image bin packer for use with anything with dimensions
Extensible texture atlas generator
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