TiledCS is a dotnet library for loading Tiled tilesets and maps
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Updated
Jun 15, 2024 - C#
TiledCS is a dotnet library for loading Tiled tilesets and maps
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
NES Universal Level Editor (Chip & Dale, Darkwing Duck, Duck Tales, Duck Tales 2, MegaMan 4, Chip & Dale 2, Tale Spin, Little Mermaid, Jungle Book, Flintstones and many others)
Cross-platform Tiled map parsing utilities.
ITU(Isometric Tiled 2 Unity) is the tool for analyze Tiled map and export it to Unity.
Project realised in the IAS (Artificial Intelligence) module at ENIB. The aim of this project is to explore the procedural generation of content, by procedurally generating levels of video games inspired by the Pokémon universe.
Create Tiled maps from images.
ST2U2DNavMeshImporter is a Unity Package that provides a custom importer to automatically setting up 2D Navmeshes (Using NavMeshSurface2DBaker) when importing "Tiled" tilempas through SuperTiled2Unity.
C# representation of the Tiled map editor's JSON format.
TiledCSPlus is an up to date fork of TiledCS for loading Tiled maps and tilesets
A tool that converts animations to tilemaps and tilesets.
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