A lightweight but powerful C# Math library for working with Matrices, Vectors, and 3D geometry
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Updated
Oct 8, 2017 - C#
A lightweight but powerful C# Math library for working with Matrices, Vectors, and 3D geometry
Quick forms project I threw together when I was tired of calculating vector cross products
An aggregation of visualizations, practice problems, and notes on mathematical concepts related to game dev. Complete with practical examples in Unity.
Set of simple mathematical classes in C# (Vectors, Matrixes, Polynoms, Systems of linear equations, Integrals methods, Complex numbers, Rational numbers, Graphs, Methods for solving differential equations) + some features such as memoize (function values memorising)
📐 C# cross precision 3D maths library.
Common code library
Vehicle field test application support and more.
A C# .NET Standard Math Library that includes a Vector2 and Vector3 class along with a math float helper class
erc - High Performance Programming Language
It is a graphic calculator, my dudes. At least hopefully one day it will be.
A generic Vector numeric type. Supports: Scalar arithmetic, vector arithmetic, square root, dot product, normal, reflection, distance, lerp, sum of squares and cosine similarity.
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