A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
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Updated
Mar 1, 2018 - C++
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.
Converting vertex meshes to voxel data and visualizing using VCT
Universal voxel space standard library
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