vulkan
Here are 28 public repositories matching this topic...
Experimental game engine attept in Go
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Jan 10, 2022 - Go
Vulkan engine API in GoLang, incorporates mid-high level GPU graphics management and a custom GPU memory allocator. Library is currently pre-release and in testing. Created after encountering platform issues with integrating GPU Compute Kernels with Graphics Pipelines in OpenGL on MacOSX. Further Development Soon
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Feb 26, 2023 - Go
Some examples of https://vulkan-tutorial.com/ written in golang
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Jan 3, 2021 - Go
HARFANG 3D engine for the Go language
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Dec 13, 2022 - Go
Ludum Dare 44 game + engine using Vulkan
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May 2, 2019 - Go
float32 based vector and matrix package for 2D & 3D graphics, based on G3N math32, with value-based design
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Jan 9, 2024 - Go
Vulkan GPU Framework for Graphics and Compute in Go, now developed at https://github.com/cogentcore/core/tree/main/vgpu
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Jun 6, 2024 - Go
A Go binding around the Vulkan graphics and compute API.
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Nov 22, 2023 - Go
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