Project Planeverb is a CPU based real-time wave-based acoustics engine for games. It comes with an integration with the Unity Engine.
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Updated
Nov 12, 2022 - C++
Project Planeverb is a CPU based real-time wave-based acoustics engine for games. It comes with an integration with the Unity Engine.
This is based on the graphics.h library which manipulates basic Wave Simulation. Here you can draw the Sine wave,Cosine Wave,Add the Signal, Generates waves etc. and many more. Please check the Graphics.h branch.
🌊 Nereus: A modern C++ OpenGL rendering engine for rendering realistic oceans in real-time. Looking at wave simulation techniques and water illumination models. Third-year dissertation project for the University of Cambridge Computer Science Tripos.
C++ Wave Simulation Project [WIP]
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