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Area Docs
Before beginning work on your zone idea, please contact a staff member for approval!
A listing of the areas staff emails can be found in game by typing help email
.
These documents provide the necessary information for the creation and editing of the files needed to create an area on TorilMUD.
A typical area, or zone, contains four or five minimum files consisting of the following: <zone_name>.zon
(now <zone_name>.config
and <zone_name>.tpl
), <zone_name>.mob
, <zone_name>.wld
, and <zone_name>.obj
.
The <zone_name>.zon
file (or the <zone_name>.config
and <zone_name>.tpl
files if you're using the new zone system) contain the functions of an area.
The <zone_name>.mob
file contains all the information on the NPCs in an area.
The <zone_name>.wld
file contains all the rooms in an area.
The <zone_name>.obj
file contains all the objects in an area.
There are other files that can make up an area as well such as <zone_name>.shp
, <zone_name>.qst
, <zone_name>.soc
, <zone_name>.pow
, and <zone_name>.squad
.
The <zone_name>.shp
file handles all the shops in an area.
The <zone_name>.qst
file handles all the area's quests.
The <zone_name>.soc
file contains all the non-quest interactions NPCs have.
The <zone_name>.pow
file contains the special powers that may be made for NPCs and Objects within an area.
The <zone_name>.squad
file contains the squad information for a zone.
These files are optional, but it is highly encouraged to add them to an area to make it feel more alive and give your players something to do.
Area Files | |||
---|---|---|---|
Config File (New) | Wld File | Mob File | Obj File |
Shp File | Qst File | Soc File | Pow File |
Squad File | Zon File (old) |
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Website: http://www.torilmud.com/
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Discord: https://discord.gg/t7edjzM
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Item stats: http://www.grokh.com/torileq/advanced.php
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Stat Spoilers: http://www.grokh.com/stat.php
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Old Area Building Software: https://github.com/torilmud/docs/releases/download/v1.0.0/te.zip
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Flag Calculator: Here