Repository navigation
Releases
v1.2.3
v1.2.2
Hotfix
Fixed the condition for enabling FreeColor
Bugfix
Fixed PlayerCount Color in GameStartManager.Update
Warning
MiraAPI in v0.6.0 is incompatible due to changes in CustomPlayerMenu. We recommend using > MiraAPI v0.5.0 for the time being. It has no effect on other plugins that do not use MiraAPI. (The change is now available in the dev branch)
v1.2.1
Features
Add Free Color. This feature is enabled only after the color limit is exceeded.
Default regions Innersloth are removed.
Changes
ServerDropdown patch automatically disables itself when Starlight is launched.
If there are <=3 regions, the ServerDropdown patch does not initialize. It works if you have fewer regions.
v1.2.0
Features
AleLuduMod when detected Overloaded, it won't load.
HideNSeek support.
Expanded Create Game Menu capabilities
Change
Limit has been changed from 35 to 127 players. In Classic mode, we can set the number of players to up to 28. Does not apply to HideNSeek mode.
Minimal changes to the settings
v1.1.3
Features
AleLuduMod when detects CrowdedMod, it won't load.
Changes
Mod configuration has been moved to AleLuduModConfig.
AleLudu Options button is located between the Color Blind and Streamer Mode buttons.
"Always Show 4 Columns" option is default disabled.
ModCompatibility has been moved to MiraApiCompatibility. All modules are located in Modules.
Bugfix
Fixed overlapping text from main settings in AleLudu Options. (only applies to MiraAPI-based mods)
ServerDropdown patch overlapped with other plugins such as: The Other Roles GMIA, Stellar Roles, All The Roles and the MiraAPI module. The patch will disable itself once these modules are detected.
Removed
!limit commands, because is useless.
Known issues
Unable to create a lobby of >15 players in HideNSeek game mode.
v1.1.2
Added support for the new game creation menu.
Fixed the server selection list in the game creation menu.
Security Logger Support.
CreateGameOptions has been removed because it is unnecessary.
In version 1.0.5, there was a problem with creating a lobby for 35 people, but in version 1.0.6, I fixed it by changing the value to MaxPlayers = 36. I had to roll back this fix by returning the value to 35. While reviewing the CrowdedMod source code, I came across another method of creating a larger lobby without the screen freezing when creating a game with 35 people when MaxPlayers = 35 is set.
The !limit command cannot be used during gameplay.
Added compatibility with TOU Mira and other Mira API Mods.
Added support for ModExplorer.
Supported versions of Among Us: 17.0.0 - 17.2.2
v1.0.6
v1.0.5.beta
update for latest Among Us version
note: this version doesn't include creating lobby for more than 15 players