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Releases · trb346/cli-chess
cli-chess v1.8.0
- Add AppImage build status to README (thanks @ArqamQazi)
- Reduce size of AppImage by removing unnecessary packages (thanks @Samueru-sama)
- Presenter/model code cleanup
- Fix bug that misaligned containers under certain situations
- Add styling to the notation help sheet
cli-chess v1.7.2
- Fix AppImage to remove EOL libfuse2 dependency
- Include zsync file on releases to support delta updates
- Include aarch64 AppImage build on releases
Thanks to @shuvashish76 for the AppImage request as well as providing great documentation to get this implemented.
cli-chess v1.7.1
cli-chess v1.7.0
- Fix underflow boundary error that occurred on python 3.13+
- Drop support for Python 3.9 to support dependency updates (new minimum version is Python 3.10)
- Update dependency versions
- General repo maintenance
cli-chess v1.6.0
cli-chess v1.5.0
- Remove illegal move validation checks for pre-moves to allow immediate counter attacks (#39)
- Add the ability to chat online with your opponent (#40)
Special thanks to @prankware-code for these contributions!
cli-chess v1.4.3
- Fixes a regression which caused the game over status to not be reported during offline games.
cli-chess v1.4.2
- Fixed an issue causing a delay in "game over" reporting at times for offline games (related to #33)
- Adds additional logging for troubleshooting purposes (log takebacks as well as offline game ending move stack)
cli-chess v1.4.1
- Updated cli-chess to only allow "Random" color selection for online public game seeks. This is due to Lichess removing the option to preselect a color on public seeks (PR# #15969). Players can still select a color for offline games as well as online games against the Lichess AI.
- Updated to hide board coordinates while searching for an online opponent. Board coordinates (if enabled in settings) will be displayed when an opponent is found.
cli-chess v1.4.0
- Update to ensure online game search is cancelled if the user backs out of the search
- Add clock highlighting for online games to show whose turn it is
- Fix clock display on timeout
- Match when alerting on premove error for online/offline games
- Exception display and handling updates
- General code cleanup