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Releases · trifusion-studios/ChatConnector
Legacy support
Changelog summary
New Features
- Updated package manager to Rokit and updated tools.
- Added compatibility for when the legacy ChatService is being used.
- Introduced the ChannelAdded event as legacy also supported that.
- Changed extra data handler to run on OnIncomingMessage, instead of OnChatWindowAdded to support third party chat UI.
Bug Fixes
- Resolved issues where channels were not recognized in certain scenarios.
- Addressed type-related errors and fixed a few text typos.
Fix channels
Changelog Summary
-
Bug Fixes:
- Resolved an issue where the whisper command was not functioning properly.
- Fixed a problem causing tags and channels not to work correctly.
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Improvements:
- Added a system message to inform players if they cannot send messages through the channel.
Slow startup fix
This fixes a small issue with the ChannelBarConfiguration that was causing the whole thread to yield, preventing extra data from appearing.
This has now been fixed and upon loading/updating the settings it will check if ChannelBarConfiguration exists.
Fixes a few issues
Fixes:
- Font type being incorrect
- Speakers without player not showing their name
- Channeltabconfiguration being nil cause the feature isn't fully out yet
Full Changelog: v1.1.0...v1.0.1
First release!
First stable release!
Not all features that the old Chat supports could be added, so we have to do with what we can.
Full Changelog: https://github.com/GGshor/ChatConnector/commits/v1.0.0