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Trilex Mod Installer 1.0.8 — Singularity VR + The Darkness II VR

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@trilex07 trilex07 released this 05 Nov 20:01

Darkness II compatibility update (2026-11-07): unknown game EXE SHA256 is warning-only and never blocks native hooks by itself. Compatible native PE/instruction/import/ownership contracts are still checked; package integrity, backups and rollback remain enforced. This supersedes the earlier scanner-only note below. Includes production x86 /O2 runtime 7aa2359f, DLL A14CA636.... Offline checks passed; player-edition VR/headset confirmation is pending. No supplied game executable is distributed. Download and extract the complete ZIP again; the version and link remain 1.0.8.

Trilex Mod Installer 1.0.8

Darkness II compatibility diagnostics: Review installation now scans unknown executables for renderer signatures and records the result in installer.log. This update does not enable VR on unsupported executables. Download the complete ZIP again; version and link are unchanged.

Darkness II language and install flow update: fonts are now installed only with Polish game text. English installs leave fonts untouched and switching back restores previously managed originals. After accepting compatibility warnings, the installer scrolls to Download & install; click that button to begin. Download and extract this complete ZIP again. The version and URL are unchanged. Source: d70517a.

Darkness II source-consent fix (2026-11-06): existing files with different source SHA256 can now be explicitly approved for a replacement attempt without silently deselecting fonts/menu/text modules. Signed package checks, patch bounds, exact source binding, backups and rollback remain. Different reconstructed output requires confirmation before writing; missing source files must be restored or skipped. Already-installed exact target files are not patched twice. An unrecognized EXE still requires separate consent and is not confirmed compatible. 83 Core tests, 24 Python tests, 8 WPF layouts and copied EN/PL/EN restoration PASS; player-edition gameplay is not yet verified. Installer source: 4b00f3af613b2a5e738830ddfd6394ec13dbb515. Download the refreshed full ZIP at the same 1.0.8 URL.

Darkness II FPS refresh (2026-11-06, same 1.0.8 version/link): includes the per-frame native menu-state cache fix, DLL A9D487B1C5D3B73930A9514C28C9B2CC643D35C1E6A997BBFA65C077E462CE72. It removes repeated pause-graph memory reads from every draw. Prior simulator A/B at the crane checkpoint measured about 32 to 89 FPS; headset acceptance remains pending and no universal FPS gain is claimed. Existing settings, other games/modules and the HD texture converter hotfix are preserved. Installer UI/version are unchanged; bootstrap/catalog hashes are refreshed. Download and extract this refreshed complete ZIP into a new folder; an older downloaded ZIP will not update itself. Source: 7d8cc54a94f10e8d4fce1e5bf6bfdeb2a0e12e58; original tag retained.

Cannot review/install? Select the main game folder containing DarknessII.exe, not a nested Cache folder. Send a screenshot of the Activity error and %LOCALAPPDATA%\Trilex\ModInstaller\installer.log (Open local logs). Do not delete the installations folder; it contains backups. Separate package ZIPs are managed by the installer, not manually copied into game cache folders.

Darkness II HD hotfix (2026-11-05): the 1.0.8 download has been refreshed. The initial converter incorrectly wrote planar BC texture data as raw cache entries, producing rainbow/static tentacles. The corrected converter restores the previously accepted native block layout. If you installed HD using the initial 1.0.8, download this refreshed ZIP and reinstall with HD selected. No need to download another texture source pack. All 190 corrected payloads match the accepted backup; native pixel decoding and the local Steam file repair passed. New headset confirmation is pending. Other runtime files are unchanged.

Hotfix source: ba4bbbe0657bf5e7115e666e528185a92da721bd on fix/darkness-texture-native-block-layout. The original release tag remains unchanged; the evidence JSON identifies the refreshed binary and ZIP hashes.

Download Trilex-Mod-Installer-1.0.8-win-x64.zip, extract the entire archive and run TrilexModInstaller.exe. Select Singularity VR or The Darkness II VR, browse to the game folder, choose options and review/install.

  • Singularity: preserves the accepted V7 runtime and all 12 module definitions. Optional Polish dubbing and HD texture packages download from the configured Google Drive links only when selected, with exact signed size/SHA-256 checks.
  • Darkness II: selectable game, VR core, hand/font resources, native menu and Polish text. Optional HD textures download on selection and convert locally from owned caches. No preview label. This release does not supply a new Darkness II dubbing pack; existing voice modifications are preserved.
  • Run the game launches the selected managed game EXE directly; the game's own DRM requirements remain.
  • Verified packages, per-game ownership, original backups, settings preservation, repair, uninstall and interrupted-install recovery.

Validation: 81 Core tests, 15 package-producer tests, 2 Drive tests, eight bilingual WPF layout cases, language install/update/uninstall roundtrip and six-cache HD conversion/restoration passed. Both local Steam installations were installed and all owned file hashes checked: Singularity 373 files, Darkness II 18 files. Games were not launched for this installer release; no new headset/FPS PASS is claimed.

The complete ZIP includes the other module archives, pinned UE Viewer and corresponding helper notices/source. Internet is still required for selected cloud modules and, when needed, the optional audio codec. Evidence JSON is a maintainer test report, not an installation dependency. Separate ZIP assets are optional recovery packages.

Requires an owned game. Unrecognized Singularity disc/GOG builds remain experimental and require explicit warned consent. The installer EXE is unsigned. Keep %LOCALAPPDATA%/Trilex/ModInstaller/installations for recovery. Send installer logs, game edition/language and the exact error if anything fails.